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Terrain Simulation with Geometry Nodes - Project Heist
This is a first test for 'Project Heist' of implementing a simulation technique for terrain erosion using Geometry Nodes and just a tiny bit of python scripting. Find the files that are showcased in this video on the Blender Studio Platform: https://studio.blender.org/films/heist/3a6733404b6606/?asset=5918 #geometrynodes #blender #b3d
βhttps://video.blender.org/w/fuMAVPJYLumm7nDfDNhho9
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