MULTI-KNIFE | Blender.Today LIVE #165
Push Blender forward by joining the Development Fund at https://fund.blender.org -- BLENDER TODAY #165 NVIDIA OMNIVERSE BRANCH https://developer.nvidia.com/blog/introducing-omniverse-usd-support-for-blender/ MODELING Edit Mesh: multi-object edit-mode support for knife project https://developer.blender.org/rB49ea8e4fea61bd8e7c205e5edc8d0e06e6d4049e PERFORMANCE Mesh: optimize normal calculation https://developer.blender.org/rB399b6ec76c80a8f343747a0459bb3d3df514555f Keyframe: Reduce GPU context switches. https://developer.blender.org/rB5f6033e0919a9a6bfd00a8a977d28fa60fe7f079 RIGGING Add Extras Dropdown Menu to Constraints https://developer.blender.org/D10914 UI Fix T89984: Improve Icon previews reflective and transmissive materials. https://developer.blender.org/D11988 UI: Clip Editor: Expose 2D Cursor Location to RNA and UI https://developer.blender.org/rB2d867426b1b7e28b58bf0c84119679c73f08175f UI: Clip Editor: Move Annotation Panel to new View tab https://developer.blend
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