Blender Bugfixing [Full Process] - Stereoscopy 3D and VSE
Dalai Felinto shows the entire process of fixing a bug, in this case for the Video Sequencer Editor. This is the full recording in real-time, check out the timestamps below to jump to the most interesting bits. The actual process is definitely shorter if it wasn't recorded/explained. In the future a more defined/shorter example will be made but since this was recorded it seemed like a great opportunity to show the real approach to bugfixing. - The bug is: https://developer.blender.org/T71546 - The final patch is: https://developer.blender.org/D7389 - The final commit is: http://developer.blender.org/rB9c5b0542069bfec5ba8bfa65fa031014d3750cbe Timestamps: 0:00:00 - Introduction, presenting the bug and preparing the demo file 1:00:00 - Identified the broad issue (cache system) 2:06:30 - Found the wrong part of the code (adding cache for multi-view) 2:10:09 - Realized what exactly issue is (mismatching code to insert buffers in the cache) 2:14:00 - Start to build solution bits 2:30:00 -
βhttps://video.blender.org/w/qtA2ztqbRgZzmVuixZYdXM