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Asynchronous Rust in Embedded Systems
Recorded at the Rust Vienna Meetup on 2024-02-29 at metalab. Far away from Gigabits and elaborate work stealing executors, there is another popular use case for async Rust: embedded systems. Here, async is an easy way to achieve cooperative multitasking, to reduce the need for multiple large stacks, and to avoid writing manual state machines for what is conceptually linear code.
βhttps://tube.tchncs.de/w/8BQqwYXoR8QG7SbZ1qKoZU
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