Winter's Wake Dev Stream 3: Scene Design
This is the third dev stream for Winter's Wake, an in-development "first person text adventure" (index with timestamps below). This stream takes a look at the evolution of my approaches to Winter's Wake's scene design, and goes through the process of conceptualising and roughing out a pair of example scenes. 0:00:00 Opening 0:01:16 Scenes in Icicle 0:03:09 Avalanche Scene Breakdown 0:05:24 Evolution of Scene Design Workflows 0:12:54 Creating an Example Scene 0:22:15 Beach Example Playthrough 0:28:45 Current Development Focus 0:31:06 VR Gameplay 0:34:59 Close These dev streams contain plot spoilers to give some insight into how puzzles, story, pacing, etc. evolve across development, so watch at your own risk! For more information: http://winterswake.com http://cheeseness.itch.io/winters-wake http://patreon.com/cheeseness
βhttps://spectra.video/w/5SX9WTuPYmrMYM3KD3Mh8f