It's time to rethink the term "computer game"
Why are we so scared to say that games can be more than games? Is it fair to call walking simulators and other narrative-driven experiences "games"? And why do developers feel the need to shove "gameplay" into their products where it doesn't really belong? Who knows. I think it's worth considering, at least. === CREDITS === "What Remains of Edith Finch FULL MOVIE | PC 60fps (Complete Walkthrough)" γXCV//γ https://www.youtube.com/watch?v=G9B15cptgq0 "Gone Home Longplay/Walkthrough (No Commentary)" nocommentary_playthroughs https://www.youtube.com/watch?v=YHvUGXFMD90 "The Beginner's Guide - Longplay (No Commentary) (1080p60)" Huskehn https://www.youtube.com/watch?v=phYG8q0pzt0 "PC Longplay [386] The Stanley Parable" World of Longplays https://www.youtube.com/watch?v=JvluYOv9DD8 "Dark Souls: Ceaseless Discharge Boss Fight (4K 60fps)" Boss Fight Database https://www.youtube.com/watch?v=6eVzmn4GS_c "Preschool kids playing tag" Amy Despain https://www.youtube.com/watch?v=32bkyszGg_c
βhttps://spectra.video/w/fxeUF5bfvhp1D5n5tHTGxh