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3D Re-Import Workflow in Godot (Quick Game Dev Tutorial)
While Developing a Game you will probably have to change your 3D assets over time. Therefore I present a way of quickly update 3D models after an initial import. Short note: at 05:28 I show how to addapt this workflow for UV-Colored Assets. Make sure to use the settings as default for imports of scenes (you can do so by clicking on the "preset" button at the top)!
βhttps://spectra.video/w/1VfiVJrxUaahA1Wr4d4CUy
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