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Easily Modify Godot Properties of Imported Blender Models
Import scripts solve one of most frustrating aspects of using Godot, making Godot integrate with Blender. Here is my general purpose import script: https://gist.github.com/Qualia765/92c931f9a03e5f9142e63667605ddea3 If you want, I recommend toying with it an extending it further as your needs see fit. 0:00 Problem 1:01 Advanced Import Settings 1:33 Import Scripts 1:49 My Import Script 2:24 Importing Custom Properties 3:39 Another example 4:42 The Multimesh Problem 5:16 Geometry Nodes β Multimesh 6:37 Non-geonodes β Multimesh 7:20 End
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