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Orx Sample #4: Instantly Aged Objects (aka Object Desynchronization)

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Demonstrating some use cases for the object config property "Age" in Orx, Portable Game Engine. Project/source code for this sample available at: https://github.com/orx/agedobject Narration by Wayne Johnson. Website: https://orx-project.org Wiki: https://orx-project.org/wiki Source code at: https://github.com/orx/orx Come chat with us: https://orx-project.org/discord Forum: https://orx-project.org/forum Twitter: https://twitter.com/orxproject

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