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Livecoding in nature with OPENRNDR 04

⏱ 9:13 🌐 makertube.net

This was the first time I used a transparent window. That was pretty cool :) I had to run `xcompmgr -o 1.0` before starting my program (I'm on Manjaro Linux). I wish it would apply blending onto whatever is on the background (in this case I was using blend mode ADD). Anyway: the essence of this sketch is a recursive `adjustContour` to subdivide certain edges on a regular polygon and displace them along the normals. The displacement uses simplex noise based on the center of the segment. Not sure this has any practical uses, but I liked how organic it looked sometimes, maybe like flames or like a freezing/melting time-lapse. I had never been in that part of Finland before. When I arrived there was a deer looking at me for a second before it darted away. May 8th but the metal seat was so cold that I had to sit on my backpack :-) At least my hands were not freezing. The coding plays at double speed because it was too long otherwise X-D

β†—https://makertube.net/w/qmzpT1GDbh3TCjR5KERpFL
creativeCoding OPENRNDR Kotlin FOSS FLOSS
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