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From Triangles to Pixels - the magic behind 3D graphics
Support the channel, visit patreon.com/ncot_tech Every frame of a 3D game you've ever seen ultimately reduces to pixels written into memory. No matter how fast the GPU or how impressive the graphics, it all comes down to plotting pixels on the screen. Today we're taking a short look at how triangles get turned into pixels. It seems easy enough, but this is something early software 3D had to do by hand, and something modern GPUs are doing all the time. -- Credits -- Music by Karl Casey @ White Bat Audio -- hashtag soup -- #OpenGL #CPP #GraphicsProgramming #GameDev #Programming #ComputerGraphics #CodingTutorial
βhttps://makertube.net/w/i85bZDmGpYBrmoZWoeudc5
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