Using 3 GNSS-receivers (u-blox ZED-F9P) to track object's (or camera's) location and orientation
Experimenting with a location/orientation solver utilizing GNSS (="GPS")-location data. This setup consists of 2 "rigs" with 3 GNSS-antennas/receivers (u-blox ZED-F9P) attached to both. Using the coordinates of the antennas, the location and orientation of an object can be solved/tracked. This data is then used to create a location/orientation script that is used by a project created with Godot-game engine. Final video uses "virtual" parts created using this Godot-project. There was trees and buildings right next to this setup, shadowing the GNSS-signals. These devices, however seem to work quite well even in these non-ideal conditions. Links: - Win32-executable of the GNSS-Stylus-application used to log and post-process the data received from u-blox-devices with the dlls needed: https://github.com/GNSS-Stylist/GNSS-Stylus/releases/tag/V1.2.0 (GNSS_Stylus_V120_Deploy_Win32.zip in assets). - Sources for the above: https://github.com/GNSS-Stylist/GNSS-Stylus - Project made with Godot
βhttps://makertube.net/w/6aZhjWsZqPgXxtaSqtSErC