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Programming vlog 0x01 - Figuring out fixed point maths
I'm on a mission to document programming the ZX Spectrum Next. Between making the instructional videos I need to learn how the machine works. I thought it might be fun to document this process too. In this video I work out how to use fixed point maths to make things move around the screen in pleasing ways, ready for the next video I'm releasing next week. It takes a lot of effort to produce a video explaining how to program a certain aspect of the Spectrum Next, most of that effort is me learning something new and trying to find any documentation on it. I get a bit lost along the way so if I make videos and you watch them, it'll motivate me to carry on!
βhttps://makertube.net/w/tagc6Wccar1G4ZZT69F1mk
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