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Lighting effects in my Dwarven RPG! | cave devlog #2

โฑ 11:21 ๐ŸŒ makertube.net

The gamedev journey continues! In this devlog, I share with you some progress on the inventory system as well as some visual changes. Working with Godot becomes more and more straight-forward as I advance my skills. ๐Ÿ‘‰ Join my Discord now! https://discord.gg/sJjsksEwDq โŒš Timestamps 0:00 Intro 0:50 The problem 1:20 Trello overview 2:23 Implement lighting (wrong way) 3:38 Implement lighting (the fix) 4:16 Add furnace lighting 5:00 Godot is broken! 6:25 Inventory systems 7:22 Resource-based inventory 8:24 Exploring the new UI 9:25 Newest gameplay 10:14 Outro ๐ŸŽฎ play cave now for FREE: https://bitbrain.itch.io/cave ๐Ÿค follow me on Twitter: https://twitter.com/bitbrain_ ๐Ÿ“ my blog: https://bitbrain.github.io #gamedev #devlog #godot #pixelart #gamedevelopment #cave #gamedevlog #bitbrain Music Credits ๐ŸŽง 'Yoghurt' and 'Vue' by xyce https://xyce.bandcamp.com ๐ŸŽง 'Blue Boi' and other tracks by LAKEY INSPIRED https://soundcloud.com/lakeyinspired/blue-boi ๐ŸŽง 'MAZE' by Density & Time https://www.

โ†—https://makertube.net/w/tAv7VbzKe4bRuV1uTQ5S6w
godot devlog gamedev rpg pixelart
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