Aster Pebble Devlog #00 - Let's make a pixel art point and click game!
Welcome to our first devlog for Aster Pebble and the Case of Bad Bureaucracy! **Chapters** 00:00 Intro 01:01 Project Setup 01:34 Game Resolution 02:20 Dynamic Outlines 03:48 Translation Setup 05:14 Collapsible UI 06:02 Outro OUR STUFF **Written Devlog** https://wanderingdoorgames.obviousgain.ca/door-log/2025-11-04-aster-pebble-devlog-00 **Separating Game And UI Resolution** https://wanderingdoorgames.obviousgain.ca/door-log/2025-10-29--aster-pebble-separating-game-and-ui-resolution **Website** https://wanderingdoorgames.obviousgain.ca/ **Codeberg** https://codeberg.org/Wandering-Door-Games AUDIO **Pop Transition SFX** https://opengameart.org/content/3-pop-sounds **Chill lofi inspired by omfgdude, made loopable by qubodup** https://opengameart.org/content/chill-lofi-inspired-loop-edit REFERENCES **2D Outline Godot Shader** https://godotshaders.com/shader/2d-outline-inline/ **2D Sprite Sheet Outline Godot Shader** https://godotshaders.com/shader/2d-outline-inline-configured-f
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