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Flocking - assignment 3

⏱ 1:03 🌐 makertube.net

Compute Shader based flocking, inefficient n-squared search approach. I half implemented the faster approach but not in time for the deadline. I'll definitely finish it when I get a chance.

β†—https://makertube.net/w/2NPgUfAjhz2Tawjcq5Mkri
creative coding OPENRNDR glsl shaders
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