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WIP Showcase - House Building System

⏱ 3:17 🌐 makertube.net

A showcase of my work in progress project showing the current state. It is a prototype of a house building system that could be typical integrated into a survival-like game. All work done in Unreal Engine 5 and written with its visual scripting system (Blueprints). **More information about game design:**β€― The holo-segments are ingame blueprints that player can collect or learn. They don't require to collect materials, so even destruction is for free. When I build with wood in the demo it's also for free, but that will be changed in future. Whatever kind of wood people collect can be used to transform a holo-segment to a wood-segment in the specific kind of wood that's used. Colors for painting will be collectable somewhere in the world. Player can mix all the 16 million colors into a palette of 10 colors. It's also planned that color palettes can be switched via mouse wheel to create a nice painting experience. There is still a lot to do. **More technical:** Every mesh is stored into

β†—https://makertube.net/w/sB2pA6pkXzyXNBK3qpK18x
WIP Showcase Gameplay Unreal Engine Gamedev
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