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PERFECTLY LOOPED NOISE (in blender)
Ok, it's not PERFECT, but it's pretty dang close to it, and way easier and intuitive than a lot of other solutions I've found online. In this tutorial we'll cover both temporal noise (with the W factor) and spatial noise (x going into the vector). Hope this helps someone!
βhttps://makertube.net/w/vZPi2ABJu26LkBenvaLFJm
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