Let's Code MS DOS 0x24: Low Level Keyboard Programming
Getting input from the keyboard can be as easy as calling the getch() function. But for games we need a better solution. For games on MS DOS machines you need quick, unbuffered input. To simply get the state of keypresses we need to talk to the keyboard controller directly. Letβs have a look at how thatβs done! Support me on Patreon: https://www.patreon.com/root42 Support me on Ko-Fi: https://ko-fi.com/root42 Support me on PayPal: https://paypal.me/ArneSchmitz Support me on YouTube: https://www.youtube.com/channel/UCPjFa_UZBUDzdJTIEdyGjIQ/join Source code: https://github.com/root42/doskbc Previous episodes: Keyboard: https://youtu.be/Y0nT_6RF4NI Sound Blaster: https://youtu.be/dqeLS6Tv2Lo IRQ Handling: https://youtu.be/isgjKcvGDSk Music: A Little Wonder by Spino2006
βhttps://makertube.net/w/ksG8GMs4iSANDKHgZpdFf7