What the Heck is NoFastMem? -- Amiga RAM and Older Games
Topaz the Rabbit digs into NoFastMem, the Amiga system utility with the rabbit-themed icon that makes it possible to play some older Amiga games. Thanks to Tyrel (@tyrelsouza), Jim K. (@ijimkoz), Colin! Read more at https://theindustriousrabbit.com and subscribe to the channel and RSS feed for future updates! --- References * Nameless Algorithm post on Rogue (https://www.namelessalgorithm.com/amiga/blog/rogue/) Blog post about Rogue, the Amiga 1000, and NoFastMem * Hardware details on the blitter (http://amigadev.elowar.com/read/ADCD_2.1/Hardware_Manual_guide/node0119.html) From the AmigaOS developer docs * Amiga Programming in C Part 5 - Blitter Fundamentals (https://www.youtube.com/watch?v=e5aTb5hg3H8) Most blitter examples are in 68k assembler, but I wanted to work in C, and this series of videos helped me figure out how to do so! * AmigaOS NDK 3.9 docs on AllocMem (http://amigadev.elowar.com/read/ADCD_2.1/Includes_and_Autodocs_3._guide/node01E7.html) You'll have to hun
βhttps://makertube.net/w/mfW4CmprykZPfMSXyGTQFn